rpd:kobold_icemancer_mob
Table of Contents
Kobold Icemancer
Overview
The Kobold Icemancer is a magic-using mob found in the Ice Caves level. It is an upgraded variant of the regular Kobold that uses ice-based attacks.
Stats
- HP: 70
- HT: 70
- Defense Skill: 18
- Attack Skill: 25
- Damage: 15-17
- DR (Damage Reduction): 11
- EXP for Kill: 11
- Max Level: 21
Abilities
- Ranged Attack: Can attack enemies at range using a zapping mechanic (Ballistica.cast method)
- Slow Effect: Has a 50% chance (Random.Int(2) == 0) to inflict the Slow status effect on enemies for 1 turn when hitting with its ranged attack
- Death Resistance: Immune to instant death effects (Death.class resistance)
- Death Report: Tracks when the Kobold Icemancer kills an enemy with custom message
Drops
- Potion Category: Has an 83% chance to drop a potion from the potion category on death
Location
Found in the Ice Caves level (specifically on floors ice2-ice4 based on Bestiary.json configuration):
- ice2: 1 spawn (vs 2 regular Kobolds)
- ice3: 1 spawn (vs 2 regular Kobolds, 1 ColdSpirit)
- ice4: 1 spawn (vs 2 regular Kobolds, 1 ColdSpirit, 0.6 IceElemental)
Code References
- Mob.java (base class)
- IZapper.java (interface)
- Ballistica.java (for ranged attack)
String Resources
Configuration Files
- Bestiary.json (spawn rates)
See Also
rpd/kobold_icemancer_mob.txt · Last modified: by 127.0.0.1
