rpd:mob
Table of Contents
Mob
In Remixed Dungeon, a Mob (mobile entity) is a living character that is not the player's hero. This includes enemies, friendly creatures, and NPCs that move around the dungeon.
Description
Mobs are the various creatures that populate the dungeon levels. They range from weak rats and flies to powerful bosses like the King of Dwarves and Yog-Dzewa. Each mob has specific stats, abilities, and behaviors.
Basic Stats
- HP (Hit Points): Amount of damage the mob can take before dying
- Attack Skill: Chance to hit the target (affects accuracy)
- Defense Skill: Chance to dodge attacks
- Damage: Amount of damage the mob deals per successful hit
- Speed: Movement and action frequency relative to the hero
- EXP: Experience points granted when killed
- Level: Affects the mob's stats and how much the hero benefits from killing it
Common Mobs
Notable Mobs
- Goo - Unique boss with special mechanics
- Tengu - Ranged attacker with special abilities
- DM-300 - Mechanical boss with multiple phases
- King of Dwarves - Powerful boss with summoned minions
- Yog-Dzewa - Final boss of the dungeon
AI and Behavior
Mobs have different AI patterns that determine how they behave:
- Wandering: Moves randomly until it detects the hero
- Hunting: Actively seeks out and pursues the hero
- Guarding: Stays in a fixed position or area
- Passive: Won't attack unless provoked
Drops
Mobs can drop various items when defeated:
- Gold coins (most common)
- Potions (health, strength, etc.)
- Scrolls (identify, magic mapping, etc.)
- Equipment (weapons, armor, rings)
- Special items (keys, quest items)
- Seeds and food in appropriate levels
Special Mechanics
- Pet System: Some mobs can be turned into pets by certain abilities
- Boss Mechanics: Boss mobs have special abilities and tactics
- Level-Specific Mobs: Some mobs only appear on specific level types
Related Pages
rpd/mob.txt · Last modified: by 127.0.0.1
