rpd:nightmare_mob
Table of Contents
Nightmare Mob
Nightmare is a powerful mob in Remixed Dungeon. It is found in the later levels and presents a significant challenge to unprepared heroes.
Description
A grotesque creature that looks like a bunch of flesh-made tentacles. Nightmares are the incarnation of the Old God's sinister thoughts. They are aggressive creatures that will pursue heroes relentlessly.
Stats
- HP: 80
- Defense Skill: 24
- Attack Skill: 26
- Damage Range: 20-25
- Damage Reduction: 10
- Experience: 0 (no experience gained from killing)
- Level: Boss-level mob
Special Abilities
- Flying: Can move over terrain obstacles
- Roots proc: 10% chance to root target on attack
- Paralysis proc: 10% chance to paralyze target on attack
- Always Hunting: Always in hunting state (aggressive behavior)
Tactics
- Use ranged weapons or keep distance when possible
- Be prepared for roots or paralysis effects when engaging in melee
- The flying ability means it can follow you over obstacles
- Positioning is crucial as Nightmare can move over terrain
Level
Nightmares can appear at deeper levels, typically in the Goo, Tengu, or higher boss areas.
Related
- Found in Yog-Dzewa's brain chamber as a spawn
- Related to the Yog-Dzewa boss fight
Code References
- Mob implementation: Nightmare.java
- Sprite: Nightmare.json
- String resources: strings_all.xml#L1892-L1895
See Also
rpd/nightmare_mob.txt · Last modified: by 127.0.0.1

