rpd:paralytic_gas_trap_level_object
Table of Contents
Paralytic Gas Trap
Paralytic Gas Trap is a trap in Remixed Pixel Dungeon that creates a cloud of paralytic gas when triggered.
Effects
- Paralysis: Causes paralysis status effect to characters in the area
- Area Effect: Affects multiple tiles in a small radius around the trap
- Instant Trigger: Activates immediately when stepped on
- Gas Effect: Creates a cloud similar to Potion of Paralytic Gas
Description
When a character steps on this trap, it releases a cloud of paralytic gas that affects the character and potentially others in the immediate area. The gas causes paralysis, preventing affected characters from taking actions for a limited time.
Mechanics
- Triggered when a character moves onto the trapped tile
- Creates a gas cloud that lingers briefly on the level
- Affects all characters within the cloud's area of effect
- Duration and potency may vary based on level depth and game mechanics
Prevention
- Use trap detection mechanisms (e.g., Ring of Detection)
- Stealth-based characters may have special abilities to avoid triggering
- Disarm the trap before stepping on it if possible
Counters
- Some creatures may be naturally immune to paralysis
- Resistance effects may reduce the duration of paralysis
- Potion of Purity may clear the gas cloud
Source Code
- Java Class: Trap.java - base trap implementation
- Gas Creation: ParalyticGas.java - handles the gas cloud effect
- Paralysis Effect: Paralysis.java - the actual paralysis status effect
- Trap Mechanics: Trap System
- String Resources: TRAP_PARALYTICGAS_NAME, TRAP_PARALYTICGAS_DESC
- Russian String Resources: TRAP_PARALYTICGAS_NAME, TRAP_PARALYTICGAS_DESC (русс.)
- Machine-readable data: mr:paralytic_gas_trap_level_object
See Also
rpd/paralytic_gas_trap_level_object.txt · Last modified: by 127.0.0.1

