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rpd:poison_arrow_item

Poison Arrow

Poison Arrow

The Poison Arrow is a special type of missile weapon that causes the Poison status effect when it hits a target.

Stats

  • Damage: 3-4
  • Delay: 0.75 (baseDly: 0.75)
  • Min Strength Required: 9 (setSTR: 9)

Special Abilities

  • Poisoning Effect: When the arrow hits a target, it applies the Poison status effect
  • Mechanism: Uses Buff.affect(defender, Poison.class, Poison.durationFactor(defender) * poisonFactor) where poisonFactor = 1 + firedFrom.level()
  • Duration: Duration increases based on the bow's level

Acquisition

  • Can be found in various treasure locations throughout the dungeon
  • Quantity typically ranges from 15-30 when randomly generated
  • Price: 5 gold per arrow

Strategy

  • Effective against enemies with high HP to deal damage over time
  • Particularly useful against dangerous enemies to weaken them gradually
  • Good for dealing consistent damage without direct confrontation
  • The poison effect only occurs on a successful hit with 25% chance
  • Effect duration increases with the level of the bow used to fire it

Code References

String Resources

Configuration Files

See Also

rpd/poison_arrow_item.txt · Last modified: by 127.0.0.1