User Tools

Site Tools


rpd:potion_mechanic

Potion

Potion

Potions are consumable items in Remixed Dungeon that provide various beneficial or harmful effects when drunk.

Common Potions

Special Potions

Mechanics

  • Drinking: Potions can be drunk directly for their effect
  • Moistening: Potions can be used with arrows to create special ammunition
  • Alchemy: Potions can be used in alchemy recipes
  • Identifying: Unidentified potions must be thrown or drunk to learn their effect
  • Shattering: When thrown at terrain other than traps or pits, potions shatter and have no effect

Identification

  • Potions have different colors that hint at their effects
  • Once identified, the color becomes fixed for that character
  • Identification is permanent for that specific potion type
  • Harmful potions (Liquid Flame, Frost, Toxic Gas, Paralytic Gas) default to throwing action when known

Data Validation

  • Information source: Potion.java
  • All potion types extend the base Potion class

Source Code

Code References

See Also

rpd/potion_mechanic.txt · Last modified: by 127.0.0.1