rpd:ranged_weapon_item
Table of Contents
Ranged Weapon
Ranged Weapons are weapons in Remixed Dungeon that allow the hero to attack enemies from a distance without requiring direct contact.
Description
Ranged weapons allow the hero to attack enemies from a safe distance using ammunition or magical charges. They are effective for kiting enemies and avoiding dangerous close combat.
Properties
- Attack Skill: Bonus to hit chance at range
- Damage Range: Minimum and maximum damage dealt per hit
- Durability: How many uses before the weapon breaks (if applicable)
- Speed Factor: How quickly the weapon can be used
- Ammunition Type: What projectiles are required to fire the weapon
Ranged Weapon Types
- Bows - Traditional projectile weapons requiring arrows
- Crossbows - Powerful ranged weapons with slower fire rate
- Dart Throwers - Throwing weapons for short-medium range
- Wands - Magic projectile weapons with charges
Ammunition Systems
- Arrows - Standard ammunition for bows
- Bolts - Ammunition for crossbows
- Darts - Thrown projectiles
- Ammunition - General ammunition types
Combat Strategy
- Kiting: Maintain distance while dealing damage
- Positioning: Use ranged weapons to fight from safe positions
- Ammunition Management: Ensure adequate supply of required ammunition
- Charges: For wands, manage limited charges effectively
Special Properties
- Range: Distance weapons can effectively fire
- Accuracy: Hit chance at various ranges
- Rate of Fire: How quickly the weapon can be fired
- Special Effects: Some ranged weapons have additional effects
Upgrades
- Ranged weapons can be upgraded using Scrolls of Upgrade
- Some allow enchantments to provide special effects
- Higher levels provide better stats
Code References
- RangedWeapon.java - Base ranged weapon class
- WeaponFactory.java - Weapon creation factory
- Ranged weapon strings - English names and descriptions
- Ranged weapon strings (Russian) - Russian localization
Related
rpd/ranged_weapon_item.txt · Last modified: by 127.0.0.1

