rpd:rogue
Table of Contents
Rogue
The Rogue is a playable class in Remixed Dungeon that specializes in stealth, detection, and agility. Known for high evasion and detection capabilities.
Class Overview
- Primary Focus: Stealth and agility
- Special Ability: Enhanced detection and high evasion
- Playstyle: Evasive combat with detection advantages
Class Abilities
- High Evasion: Higher chance to dodge enemy attacks
- Detection: Better at finding hidden doors and traps
- Deception: Special class armor ability for invisibility
- Agility: Fast movement and quick reactions
Starting Equipment
- Weapon: Dagger (fast but low damage weapon)
- Armor: Armor with 12 points of damage absorption
- Food: Additional food ration
Class Advantages
- High evasion makes difficult to hit
- Better at detecting traps and secret doors
- Fast weapons for more frequent attacks
- Special abilities for stealth and escape
- Good for players who prefer strategic positioning
Class Disadvantages
- Lower health than Warrior
- Weaker starting weapon
- More dependent on finding good equipment quickly
- Less damage output in direct confrontation
Class Armor
Rogues have a special class armor that grants temporary invisibility, allowing for escape or strategic positioning.
Strategy
- Use high evasion to avoid taking damage
- Rely on detection to navigate safely
- Use fast weapons frequently for potential combo attacks
- Take advantage of stealth abilities when needed
- Look for opportunities to backstab or gain advantage
Related
- Playable Classes - Other character options
- Dagger - Starting weapon
- Class Armor - Powerful armor ability
- Detection - Core class mechanic
— Additional Information from Rogue.txt —
Rogue
Description
The Rogue is one of the starting classes in Remixed Dungeon. He is a master of stealth and cunning.
Starting Perks
- Ring of Shadows +1: Starts with a Ring of Shadows +1
- Ring Identification: Identifies the type of a ring on equipping it
- Light Armor Proficiency: Proficient with light armor, dodging better while wearing it
- Detection Expertise: Proficient in detecting hidden doors and traps
- Longer Fasting: Can go without food longer than other classes
- Identified Maps: Scrolls of Magic Mapping are identified from the beginning
Class Abilities
The Rogue has access to unique mastery paths that can be chosen later in the game:
- Assassin: When performing a surprise attack, inflicts additional damage to the target
- Freerunner: Can move almost twice as fast as most monsters; when running, is much harder to hit (requires being unencumbered and not starving)
Special Notes
The Rogue excels at avoiding direct confrontation, using stealth and detection to navigate the dungeon safely.
rpd/rogue.txt · Last modified: by 127.0.0.1
