rpd:skeleton
Table of Contents
Skeleton
Skeletons are undead warriors that have reanimated after death. They are composed of bones and typically wear remnants of ancient armor and wield rusty weapons.
Description
Skeletons are basic undead enemies that can be found throughout the dungeon. They are the reanimated bones of former adventurers or dungeon dwellers.
Combat
- Health: Moderate, but with some physical resistance
- Attack: Melee attacks with weapons (swords, clubs, etc.)
- Abilities: Standard undead traits (immune to some status effects)
- Armor: May wear rusty armor providing basic protection
Characteristics
- Undead Nature: Immune to poison and bleeding
- Physical Resistance: May have resistance to certain physical attacks
- Drops: May carry old weapons, armor, or bones that can be useful
Location
Skeletons can be found in:
Tactics
- Fire-based attacks are often effective against undead
- Holy/light-based attacks may be particularly effective
- Be aware that healing magic may harm skeletons
- Physical attacks work, but may be resisted
Related
- Part of the Undead category
- Often found in areas with other undead creatures
- May be encountered in groups
— Additional Information from Skeleton.txt —
Skeleton
Description
Skeletal remains of those who didn't survive their dungeon adventure. They are reanimated by dark magic and serve as undead guardians.
Stats
- HP: Varies based on dungeon level
- Attack Skill: Moderate
- Defense Skill: Moderate
- Damage: Moderate
- Exp for Kill: Low to moderate
Special Abilities
- Undead Nature: Immune to certain status effects like fear and terror
- Bone Drop: May drop bones when defeated
- Resistant to certain damage types: Some damage types may be less effective
Notes
Skeletons are common undead enemies found throughout the dungeon. They are relatively weak individually but can be dangerous in groups. They are immune to some status effects due to their undead nature.
rpd/skeleton.txt · Last modified: by 127.0.0.1
