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rpd:slow

Slow

Slow Effect

Slow is a status effect in Remixed Dungeon that reduces the affected character's movement and action speed.

Description

When a character is under the effect of Slow, their speed is significantly reduced. This affects movement, attacking, and all other actions, making them take longer to complete.

Effects

  • Speed Reduction: Affected characters have their speed significantly reduced
  • Haste Level: Reduces haste level by -7.27254 (hasteLevel method in code)
  • Duration: Standard duration is 10 turns, modified by resistance effects
  • Visual Indicator: Affected characters display a specific status animation

Causes

  • Ice Elemental - Has a 33% chance to apply Slow on attack
  • Slow Enchantment - Weapon enchantment that applies slow effect
  • Slow Spell - Spell that applies slow effect
  • Certain enemy attacks - Some creatures can apply slow with their attacks

Countering the Effect

  • The effect will naturally wear off after the duration expires
  • Ring of Elements may provide resistance to reduce duration
  • Some items may remove negative status effects

Immunities

Some creatures are immune to the Slow effect:

Strategy

  • For players: Try to avoid being slowed in dangerous situations
  • For players: The slow effect can be debilitating when surrounded by enemies
  • For enemies: Slowing powerful enemies can give valuable breathing room
  • Consider using ranged weapons or spells to avoid being affected by your own slow effects

Technical Details

Content Verification

  • Information source: Java Class com.watabou.pixeldungeon.actors.buffs.Slow
  • Stats verification: Extracted directly from class implementation
  • Effect descriptions: Based on in-game mechanics and string resources
  • Source code: Slow.java
rpd/slow.txt · Last modified: by 127.0.0.1