rpd:stun
Table of Contents
Stun
Stun is a status effect in Remixed Dungeon that prevents a character from taking any actions for a period of time. Despite its name, it functions very similarly to the Paralysis effect.
Description
When a character is stunned, they are completely immobilized and unable to perform any actions until the effect wears off or is cured. This includes movement, attacking, using items, or casting spells.
Effects
- Action Prevention: Stunned characters cannot take any actions
- Duration: Standard duration is 10 turns, modified by resistance effects
- Vulnerability: Stunned targets are vulnerable to attacks
- Automatic Recovery: Effect ends automatically after time expires
- Visual Indicator: Stunned characters display a specific status animation (CharSprite.State.PARALYSED)
Causes
- Paralysis Enchantment - Weapon enchantment that applies Stun (not Paralysis as the name suggests)
- Paralysis Arrow - Missile weapon that applies Stun effect, not Paralysis
- Air Elemental - Can apply stun effect
- Certain enemy attacks - Some creatures can stun with their attacks
- Special spells - Some spells may cause stun
Immunities
Some creatures are immune to the Stun effect:
- Undead creatures - Often have resistance or immunity
- Pasty-Mimic - Immune to paralysis, toxic gas, and stun
- Warrior's Class Armor - Can apply stun to enemies (via Paralysis effect)
Countering the Effect
- The effect will naturally wear off after the duration expires
- Ring of Elements may provide resistance to reduce duration
- Some items or abilities may remove negative status effects
Technical Details
- Java Class: com.watabou.pixeldungeon.actors.buffs.Stun
- Default Duration: 10 turns (DURATION constant)
- Visual State: Uses CharSprite.State.PARALYSED state and BuffIndicator.PARALYSIS icon
- Implementation: Extends FlavourBuff class and mimics Paralysis mechanics
Content Verification
- Information source: Java Class com.watabou.pixeldungeon.actors.buffs.Stun
- Stats verification: Extracted directly from class implementation
- Effect descriptions: Based on in-game mechanics and string resources
- Source code: Stun.java
Related
- Paralysis - Similar status effect with identical mechanics in current implementation
- Status Effects - Other condition types
- Buffs and Debuffs - Other temporary status effects
- Paralysis Arrow - Item that causes this effect
- Paralysis Enchantment - Weapon enchantment that causes this effect
rpd/stun.txt · Last modified: by 127.0.0.1

