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rpd:stun_buff

Stun Buff

Stun

Stun is a status effect that temporarily paralyzes the affected character, preventing them from taking any actions for the duration of the effect.

Mechanics

  • Duration: 10 turns by default, modified by resistance to elemental effects
  • Effect: Paralyzes the character, preventing all actions during the duration
  • Visual Indicator: Affected character shows “STUNNED” status message
  • Sprite State: Character appears with paralyzed visual effect

Sources of Stun Effect

  • Wand of Avalanche: Stunning enemies for 2-6 turns when they're hit by the avalanche
  • Weapon Enchantment: Paralysis: Applies stun for 2.5 turns on hit
  • Paralysis Arrow: Applies stun for 5 turns on hit
  • Spider Guard: Applies 3-turn stun on hit
  • Dread Knight: Applies stun when attacking
  • Nightmare: Applies stun on hit
  • Yog's Brain: Applies stun on hit
  • DM-300: Applies 2-turn stun on hit
  • King: Applies 1-turn stun on hit
  • Senior: Applies 1.1-turn stun on hit
  • Mystery Meat: May cause stunning roots when consumed

Immunities

Characters and mobs with immunity to stun include:

  • Crystal
  • Azuterron NPC
  • Mimic Amulet
  • Worm
  • Runic Skull
  • Earth Elemental
  • Ice Elemental
  • Ghost NPC
  • King
  • Mimic Pie

Counters

  • Ring of Elements: Provides resistance that reduces stun duration
  • Other resistance effects may also reduce the duration

Code References

rpd/stun_buff.txt · Last modified: by 127.0.0.1