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rpd:terror

Terror

Terror is a status effect in Remixed Dungeon that forces the affected character to flee in fear from their opponent.

Mechanics

  • Effect: Affected characters run away from their target
  • Duration: Lasts for a limited number of turns
  • Action: Characters can still act (use items, attack if cornered) while fleeing
  • Movement: Prioritizes movement away from the source of terror

Sources of Terror

  • Scroll of Terror - Can be used offensively or defensively
  • Wand of Fear - Inflicts terror on hit
  • Monk - Can cause terror as part of their abilities
  • Some enemies may have abilities that cause terror

Strategy

  • For Players: Use terror to separate enemies from groups or dangerous positions
  • Defensively: Can be used to escape dangerous situations temporarily
  • Combat: Terror can break up enemy formations
  • Movement: When affected, look for safe areas to be cornered if necessary

Countering Terror

  • Wait for the effect to naturally expire
  • Use terrain to your advantage (move toward safe areas)
  • Be prepared to fight if cornered
  • Use healing or similar items if movement is critical

Immunities

  • Undead creatures are typically immune to terror
  • Statues and mindless enemies may be immune
  • Some minless creatures might be immune

See Also

Source Code References

rpd/terror.txt · Last modified: by 127.0.0.1