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rpd:thief

Thief

Thief

The Thief is a common mob found in the early levels of the dungeon. Thieves are agile and cunning enemies that often carry valuable items.

Description

Thieves were once residents of the surface world who descended into the dungeon depths. However, after extended periods far from daylight, many of them have lost their sanity and forgotten who they are and why they steal. These crazy thieves and bandits now roam the dungeon, seeking to steal whatever they can find.

Stats

  • HP: 20
  • Defense Skill: 12
  • Attack Skill: 12
  • Damage: 1-7
  • Durability: 3 (DR)
  • EXP: 5
  • Max Level: 10
  • Speed: Standard

Properties

  • Type: Humanoid enemy
  • Thievery: Upon successfully attacking, the thief attempts to steal an item from the target
  • Fleeing: After successful theft, the thief enters a fleeing state
  • Gold Dropping: While in fleeing state, the thief drops gold when attacked

Special Abilities

  • Item Theft: When successfully hitting a target, the thief will attempt to steal an item from their inventory
  • Fleeing Behavior: After stealing an item, the thief changes to a fleeing state and will run away
  • Gold Dropping: Once in the fleeing state, the thief drops gold when taking damage

Loot

  • Standard Loot: May drop a random item from the target's inventory after successful attack
  • Ring of Haggler: 1% chance to drop
  • Gold: Drops gold when attacked while in fleeing state

Behavior

  • Aggressive: Will attack players and other characters on sight
  • Stealing Focus: Prioritizes stealing valuable or useful items from players
  • Evasive: After stealing, becomes evasive and tries to flee from combat

Strategy

  • Keep an eye on valuable items in your inventory when fighting thieves
  • Be prepared to lose items if the thief successfully lands an attack
  • When a thief enters fleeing state, you can corner and attack it to make it drop gold
  • Consider using ranged weapons or spells to avoid direct combat
  • Be cautious in areas with multiple thieves

Source Code

Notes

Thieves can steal any unequipped item from your inventory. The most valuable or useful items are often the most likely targets. After stealing, the thief enters a fleeing state, and when taking damage in this state, it will drop gold.

rpd/thief.txt · Last modified: by 127.0.0.1