Table of Contents
Warrior Class
The Warrior is one of the starting hero classes in Remixed Dungeon. The Warrior is a melee-focused class that specializes in the use of weapons and armor to tackle enemies head-on.
Description
The Warrior is a classic melee fighter who starts with a unique short sword that can be later upgraded and a small health bonus. The class is designed for direct combat and is often considered the most beginner-friendly class due to its straightforward approach to combat and good survivability.
Starting Equipment
- Short Sword +1 (unique, cannot be another copy)
- Body Armor Spell (in quickslot)
- 100 Gold Coins
- Cloth Armor (identified)
Stats
- Starting Strength: 11 (vs 10 for other classes)
- Starting HP: 20 (vs 15 for most other classes)
- Starting SP: 10 (standard)
- Max Inventory: 19 slots
Special Abilities
- Starting Weapon: The Warrior starts with a Short Sword +1 (identified), which can be upgraded with scrolls.
- Starting Buff: Warriors begin with a small strength advantage which allows them to equip heavier weapons and armor earlier than other classes.
- Magic Affinity: Combat magic affinity, allowing access to combat spells like Body Armor, Smash, Die Hard, etc.
- Food Healing: Any piece of food restores 5 health when eaten (not applicable if HP is already full)
- Identified Potions: Potions of Strength are identified from the beginning
- Higher Gold: Starts with 100 gold (compared to 50-70 for other classes)
Subclasses
The Warrior can choose between two Mastery paths after defeating Tengu (boss #2) with a Tome of Mastery:
Note about Page Naming
This page follows the current wiki convention for hero class pages using the `_class` suffix. If you arrived here from an old link, please note that hero class pages now use the format `class_name_class.txt` (e.g., `warrior_class.txt`, `mage_class.txt`) instead of just `class_name.txt`.
Advantages
- Better starting HP and strength than other classes
- Unique Short Sword provides an early combat advantage
- Good survivability with high HP
- Access to armor and defensive items
Disadvantages
- Lacks ranged combat options
- Relies on direct confrontation
- No magical abilities for utility
Strategy
- Use your HP advantage to engage enemies more aggressively
- Focus on upgrading your unique Short Sword when possible
- Invest in armor early for maximum protection
- Take advantage of the higher strength to use better equipment
- Consider your subclass choice carefully based on your playstyle
Content Verification
- Information source: Java Classes and initHeroes.json
- Starting equipment: initHeroes.json
- Stats: initHeroes.json
- Class implementation: HeroClass.java
- Food healing ability: Hero.java#L809-L814
- Starting Strength and HP values: initHeroes.json#L11-L13
- Warrior specific properties in initHeroes.json: initHeroes.json#L24-L34
- Warrior armor class: HeroClass.java#L76
- Mastery badge: HeroClass.java#L233-L234

