rpd:weapon
Table of Contents
Weapon
A weapon is a piece of equipment used to attack enemies in Remixed Dungeon. Weapons are essential for combat and come in various types and tiers, each with different properties and special abilities.
Weapon Categories
- Melee Weapons: Used in close combat
- Ranged Weapons: Used to attack enemies from a distance
- Throwing Weapons: One-time use weapons thrown at enemies
Weapon Properties
- Damage: Physical damage dealt per hit
- Durability: How many hits the weapon can take before breaking
- Speed: Attack speed modifier
- Accuracy: Hit chance bonus
- STR: Strength requirement to wield effectively
- Tier: Quality level (1-5 for regular weapons, 6 for special weapons)
Weapon Types
- Melee Weapons - Close combat weapons
- Ranged Weapons - Distance combat weapons
- Throwing Weapons - Single-use thrown weapons
Special Mechanics
- Upgrading: Weapons can be upgraded with Scroll of Upgrade and Scroll of Weapon Upgrade
- Enchantments: Special magical properties that affect weapon behavior
- Class Bonuses: Some classes get bonuses with specific weapon types
Acquisition
Weapons can be found in:
Strategy
- Choose weapons that complement your class and playstyle
- Consider the trade-offs between damage, speed, and durability
- Upgrade weapons when you have the resources and opportunity
- Consider enchantments that complement your build
See Also
- Weapons - General weapons page
- Melee Weapons - Close combat weapons
- Ranged Weapons - Distance combat weapons
- Enchantments - Magical properties for weapons
- Armor - Protective equipment
- Combat - General combat mechanics
rpd/weapon.txt · Last modified: by 127.0.0.1
