====== Glaive ====== {{ rpd:images:glaive_item.png|Glaive }} ==== Description ==== A glaive is a polearm weapon consisting of a single-edged blade on the end of a pole. It's a powerful melee weapon with excellent reach. According to the in-game description: "A polearm consisting of a sword blade on the end of a pole." ==== Item Class ==== * **Java Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/Glaive.java|Glaive.java]] * **Base Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/Polearm.java|Polearm.java]] * **Sprite Index:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/sprites/ItemSpriteSheet.java#L44|GLAIVE = 30]] ==== Stats ==== * **Tier:** 5 (determines damage scaling) * **Damage:** 5-35 (min-max calculated as tier and (tier² - tier + 10) / accuracy * delay) * **Accuracy:** 1.2× (affects hit chance) * **Delay:** 1.4 (attack speed multiplier) * **Range:** 2 (can attack enemies 2 tiles away) * **Strength Required:** 18 (reduced by upgrades) * **Durability:** 100 (standard for weapons) * **Price:** 320 (unenchanted, increases with enchantment) ==== Special Properties ==== * **Extended Reach:** Can attack enemies at range of 2 tiles, allowing safe attacks from a distance * **Polearm Category:** Belongs to the "Polearms" archetype, granting increased attack distance * **Two-Handed:** Requires both hands to wield (blocks shield slot) * **Straight Flight:** When thrown (with boomerang enchantment), it flies straight to the target * **Block Left Hand:** Cannot equip a shield or off-hand item when wielding ==== Acquisition ==== * Found in the City level (levels 16-19) of the dungeon * May appear in shops on higher dungeon levels * Can be created through transmutation at the [[en:rpd:water_of_transmutation|Water of Transmutation]] ==== Strategy ==== * The 2-tile range allows you to attack enemies while staying out of their reach * Effective against single targets, but can't hit multiple enemies in one attack * Works well in corridors where you can maintain distance from enemies * The high max damage makes it powerful against tough enemies when you connect * Upgrades will increase damage and reduce required strength (MIN+1, MAX+tier, STR-1) * Consider using with other ranged weapons or magic items for maximum effectiveness * With upgrades, the damage scales significantly (each upgrade: +1 min damage, +5 max damage with tier 5) ==== Content Verification ==== * Information Source: Glaive.java, Polearm.java, MeleeWeapon.java * Stats Verification: Based on constructor parameters and calculated values from code * Effect Descriptions: Extracted from string resources (Glaive_Info) * Last Updated: 26 December 2025 ==== Source Code References ==== * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/Glaive.java|Glaive.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/Polearm.java|Polearm.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/melee/MeleeWeapon.java|MeleeWeapon.java]] * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1114|String Resource]] ==== Related Items ==== * [[en:rpd:polearms|Polearms]] - Other weapons in the same category * [[en:rpd:spear_item|Spear]] - A similar but lower-tier polearm (tier 2) * [[en:rpd:halberd|Halberd]] - Another high-tier polearm with different stats (tier 5) * [[en:rpd:melee_weapons|Melee Weapons]] - All melee weapon types * [[en:rpd:water_of_transmutation|Water of Transmutation]] - Can create a Glaive {{tag> rpd items weapons polearms melee}}