====== Poison Enchantment ====== {{ rpd:images:poison_buff.png|Poison Enchantment }} **Poison** is a weapon enchantment in Remixed Dungeon that has a chance to poison enemies when they are hit by the enchanted weapon. Poisoned enemies take damage over time. ==== Description ==== The Poison enchantment adds a chance to apply the [[en:rpd:poison_buff|Poison]] status effect to enemies when they are hit by the weapon. The enchantment glows with a purple color (0x4400AA). ==== Mechanics ==== * **Proc Chance**: The chance to poison increases with weapon level * Level 0: 33% chance (1 in 3) * Level 1: 50% chance (1 in 2) * Level 2: 60% chance (3 in 5) * Formula: Random.Int(level + 3) >= 2 * **Poison Duration**: Applied poison duration is scaled by (weapon level + 1) times the target's poison duration factor * **Damage**: Poison damage is dealt at the start of the poisoned creature's turn * Particularly effective against enemies with high HP ==== Source Code ==== * Java: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/enchantments/Poison.java|Poison.java]] * The effect is applied in the proc() method with probability increasing with weapon level ==== See Also ==== * [[en:rpd:poison_buff|Poison Buff]] - Status effect caused by this enchantment * [[en:rpd:enchantments|Enchantments]] - List of all weapon enchantments * [[en:rpd:weapons|Weapons]] - Equipment that can have enchantments {{tag> rpd items enchantments poison}}