====== Equipment Slots and Dual Wielding ====== Remixed Pixel Dungeon features an expanded equipment system that allows for more strategic customization, including dual wielding and shields. ==== Equipment Slots ==== The hero has multiple equipment slots for different items: * **Weapon Slot**: Main hand for weapons like swords, bows, and other offensive items * **Left Hand Slot**: Off-hand slot for shields, secondary weapons, or other items * **Armor Slot**: Body armor that provides protection * **Artifact Slot**: Unique magical artifacts * **Left Artifact Slot**: Off-hand artifact slot for additional magical items ==== Dual Wielding ==== With the introduction of the **Left Hand Slot**, players can now dual wield weapons or use a combination of weapons and shields. The dual wielding system allows: * Equipping two weapons for increased offensive capabilities * Using a weapon and a shield for balanced offense and defense * Customizing combat style based on strategy and enemy types ==== Shields ==== Shields are special defensive items that can be equipped in the Left Hand slot. They provide various defensive benefits: * **Chaos Shield**: A shield created by fusing a Chaos Crystal with an ordinary shield, causing it to manifest random chaotic effects upon a successful block * Other moddable shields that provide different defensive properties ==== Handedness Option ==== Remixed Dungeon includes a UI handedness option that allows players to switch the layout of the interface between: * **Right-handed**: Default UI layout * **Left-handed**: Reversed UI layout for left-handed players This option can be changed in the game settings and affects the positioning of control buttons. ==== Strategic Considerations ==== * Dual wielding increases attack frequency but may sacrifice defensive capabilities * Using a shield reduces offensive output but significantly increases defensive stats * Some weapons can only be used in the main hand due to size/strength requirements * The choice of off-hand equipment significantly affects combat strategy ==== See Also ==== * [[rpd:items|Items]] * [[rpd:mechanics|Game Mechanics]] * [[rpd:playable_class|Playable Classes]] * [[rpd:spells|Spells]] {{tag>:rpd}}