Returning: Automatically returns to the thrower after hitting a target or missing
Ranged Attack: Can be used to attack distant enemies
Reusable: Does not require retrieval like other thrown weapons
Upgradable: Can be upgraded like other weapons
Not for Reforge: Cannot be used with the ShortSword reforge action
Flight Path: Flies in a curved path rather than straight (isFliesStraight() returns false)
Rotation: Spins rapidly while flying (isFliesFastRotating() returns true)
Slot Restoration: As of December 2025, returns to the original inventory slot where it was equipped (if it was in an equipment slot)
Quickslot Restoration: As of December 2025, also returns to the original quickslot position if it was thrown from a quickslot