Fire Arrow
Fire Arrow is a special ranged ammunition item in Remixed Pixel Dungeon that ignites enemies on hit.
Description
A wooden arrow with a head soaked in flammable material. When this arrow hits an enemy, it ignites the target. According to the string resources, “This arrow looks just like a normal one, other than a warm red light radiating from its head.”
Stats
Damage: 1-6 points (base damage before bow modifiers)
Delay: 0.75x (relative to weapon firing speed)
Durability: Single use (consumed on impact)
Price: Cannot be purchased in shops; only created through moistening
Weight: 1
Properties
Type: Throwing/Ammunition (Special)
Usage: For use with ranged weapons like bows
Consumable: Each arrow is consumed after being shot
Stackable: Can stack up to very high quantities
Special Effect: Ignites the target on hit or lights terrain fires
Creation
Fire Arrows can be created by using a Potion of Liquid Flame on regular Common Arrows. This process is called “moistening” and transforms the basic arrow into one with special properties.
Mechanics
When hitting an enemy, applies the Burning status effect
Burning causes 1 damage per turn until extinguished or enemy dies
Can ignite flammable terrain like grass when fired into it
Burning enemies take damage and can set adjacent flammable terrain on fire
Does not stack with other status effects like Poison or Paralysis
Availability
Creation Only: Cannot be found as random loot; must be created by moistening
Required Materials: Common Arrow + Potion of Liquid Flame
Alchemy: Part of the game's alchemy system for creating special ammunition
Strategy
Excellent for dealing sustained damage to groups of enemies
Can be used to create environmental advantages by igniting terrain
Be careful using in areas with flammable terrain that might spread to you
Effective against enemies that don't kill you immediately, allowing the fire to work
Good against undead and cold-based enemies which typically take extra fire damage
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Bows - Weapons compatible with arrows
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Source Code
Notes
Fire Arrows are a key part of the alchemy system, allowing players to create powerful ammunition from common resources. They're particularly useful for area denial and dealing with groups of enemies, though care should be taken with flammable terrain.