The Mimic Amulet is a dangerous enemy that appears in the Guts level (depth 26-30) of the dungeon. It's a floating mimic that masquerades as a valuable amulet but attacks adventurers who approach it.
Stats
Level: Dependent on current dungeon depth (same as dungeon level)
HP: (3 + dungeon level) * 5
Attack Skill: 9 + dungeon level
Defense Skill: 2 * attack skill + 1
Damage: HP/10 to HP/4 (based on current HP)
EXP for Kill: 2 + 2 * (level - 1) / 5
Speed: 1.25 (faster than normal)
Defense Rating (DR): 0
Special Properties
Floating: Always flies, cannot be grounded
Immunities: Immune to Toxic Gas, Paralysis, and Stun
Loot: Always drops a Skeleton Key for the next level
No Corpse: Does not leave behind a corpse when defeated (carcassChance = 0)
Always Visible: Cannot become invisible or hide (enemySeen = true)
Not Pet: Cannot be turned into a pet (canBePet() returns false)
Behavior
Automatically applies Levitation buff to itself if not already buffed
Always actively hunts the player once detected
Appears as a floating amulet to trick players
Will attack when approached
Location
Found in the Guts level (floors 26-30) of the dungeon
Appears as a mimic that looks like a valuable amulet floating in the air
Strategy
Approach with caution - it will attack immediately when approached
Its high speed means it can quickly close distance
Its immunity to several status effects limits some tactical options
The guaranteed Skeleton Key makes defeating it worthwhile for accessing deeper levels
Be prepared for combat instead of expecting to find an item
Content Verification
Information source: Java Class com.nyrds.pixeldungeon.mobs.guts.MimicAmulet
Stats verification: Extracted directly from MimicAmulet.java constructor and adjustStats() method
Effect descriptions source: Code analysis and string resources
Last updated: Based on Remixed Dungeon source code