Class Armor and Special Abilities
Each playable class in Remixed Pixel Dungeon has a distinctive class armor with unique special abilities that can be used in combat.
Warrior Armor: Shield Barrage
The Warrior's class armor enables a special ability called Shield Barrage (previously “Body Armor” in some references):
Ability: Leap to a targeted location and create a shockwave that stuns all adjacent enemies
Effect: Allows the warrior to reposition in combat and disable multiple enemies briefly
Strategy: Useful for escaping dangerous situations or setting up advantageous positioning
Mage Armor: Mage's Intuition
The Mage's class armor ability provides enhanced spellcasting capabilities:
Ability: Various effects depending on the specific Mage subclass
Effect: May include teleportation or area effects to support spell usage
Strategy: Enhances the Mage's already powerful magical abilities
Rogue Armor: Deft Defense
The Rogue's class armor focuses on mobility and evasion:
Ability: Enhanced stealth and mobility options
Effect: Various rogue-specific abilities that complement stealth gameplay
Strategy: Supports the Rogue's hit-and-run combat style
Huntress Armor: Nature's Wrath
The Huntress's armor channels natural forces:
Ability: May include summoning or nature-based effects
Effect: Supports the Huntress's connection to nature and animals
Strategy: Can involve summoning creatures or nature-based attacks
Elf Armor: Arcane Defense
The Elf's armor combines magic and physical defense:
Ability: Various arcane-enhanced defensive measures
Effect: Reflects the Elf's magical nature and enhanced abilities
Strategy: Supports the Elf's ranged magical combat style
Necromancer Armor: Necrotic Field
The Necromancer's armor has unique necromantic properties:
Ability: Activate a necrotic field that spreads to enemies (Necrotism)
Effect: Creates a spreading death effect that can damage multiple enemies
Strategy: Supports the Necromancer's undead summoning and necromantic abilities
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Gnoll Armor: Pack Mentality
The Gnoll's armor reflects their pack-based nature:
Ability: Various effects that may enhance summoned pets or pack tactics
Effect: Complements the Gnoll's animal companion abilities
Strategy: Supports the Gnoll's pet-based combat approach
Lich Robe
The Lich class has special undead-themed armor abilities:
Ability: Based on death magic and immunity to various status effects
Effect: Reflects the Lich's undead nature and magical power
Strategy: Supports the Lich's magical and necromantic strengths
Priest Vestments
The Priest's armor focuses on purification and healing:
Ability: Divine-themed abilities focused on protection and healing
Effect: Supports the Priest's healing and curse-removal capabilities
Strategy: Emphasizes protection and support in combat
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Doctor Coat
The Doctor's armor reflects their expertise in harmful substances:
Ability: Disease or poison-based special effects
Effect: Supports the Doctor's toxic-based combat approach
Strategy: Enables the Doctor to control areas with toxic effects
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Strategy Tips
Class armor abilities typically require mana to use
Each armor ability is unique to its class and complements the class's playstyle
Class armor is automatically equipped when the corresponding subclass is selected
Higher-level class abilities can significantly impact combat outcomes
See Also