Souls is a unique resource for the Necromancer class and its Lich subclass. It functions similarly to mana for casting necromantic spells and abilities.
Description
Souls serve as the primary resource for the Necromancer class, replacing the standard mana system
Souls are collected automatically by the Necromancer through combat and killing monsters
The amount of collected souls is limited, but becomes larger for the Lich subclass
Acquisition
Souls are automatically collected when the Necromancer defeats monsters in combat
The Necromancer's Robe, worn by the Necromancer class at the start of the game, grants 1 soul per each slain creature
Different necromantic items and abilities may affect soul collection or usage efficiency
Usage
Souls are consumed to cast necromantic spells and abilities
Special abilities of the Necromancer class require souls as a resource
Necromancy spell uses souls to summon Deathlings and other undead minions
Mechanics
Souls are collected automatically and stored until used
The maximum soul capacity is limited but increases with class progression
When the Necromancer becomes a Lich, their soul capacity is doubled
Classes
Necromancer - Primary class that uses souls as a resource
Lich - Subclass that increases soul capacity and power