en:rpd:artifacts
Table of Contents
Artifacts
Artifacts are unique special items with powerful abilities in Remixed Dungeon.
Description
Artifacts are special items that provide unique benefits to the hero. Unlike regular equipment, they often have special activation effects and charge-based mechanics. Each artifact has its own unique properties and abilities.
Common Artifacts
- Cape of Thorns - Provides damage reflection
- Chalice of Blood - Provides healing based on damage taken
- Cloth Armor - Special starting armor
- Dried Rose - Item related to the ghost quest
- Hourglass - Manipulates time for special effects
- Magical Mastery - Enhances magical items
- Negative Armor - Sacrifices defense for other benefits
- Ring of Summoning - Summons creatures to assist
- Timekeeper's Hourglass - Advanced time manipulation
- Unstable Spellbook - Provides random spell effects
Artifact Mechanics
- Uniqueness: Most artifacts can only be carried once
- Charges: Many artifacts use charges that regenerate over time
- Activation: Some artifacts can be actively used for special effects
- Passive Effects: Many artifacts provide continuous benefits
- Scaling: Some artifacts improve with use or time
Artifact Categories
- Utility: Artifacts that provide general helpful effects
- Combat: Artifacts that enhance fighting capabilities
- Survival: Artifacts that aid in dungeon survival
- Movement: Artifacts that assist with navigation
Code References
- Artifact System: Artifact.java - Base artifact implementation
- Item System: Item.java - General item mechanics
- Equipment System: Belongings.java - How artifacts are equipped
- String Resources: strings_all.xml - All artifact names and descriptions
See Also
en/rpd/artifacts.txt · Last modified: by 127.0.0.1
