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en:rpd:caves

Caves

The Caves is a dungeon area located beneath the prison, representing the dwarven mining excavations. It's characterized by sparse population and mineral-poor environment.

Description

The caves, which stretch down under the abandoned prison, are sparsely populated. They lie too deep to be exploited by the City and they are too poor in minerals to interest the dwarves. In the past there was a trade outpost somewhere here on the route between these two states, but it has perished since the decline of the Dwarven Metropolis. Only omnipresent gnolls and subterranean animals dwell here now.

Level Characteristics

  • Dungeon Depth: Levels 11-14 of the main dungeon
  • Difficulty: Moderate to challenging
  • Environment: Underground cave systems with rocky terrain
  • Enemies: Gnolls, bats, spiders, and other subterranean creatures
  • Layout: More open cave layouts with natural-looking passages
  • Music: ost_caves

Enemies

Features

  • Rocky Terrain: Natural cave formations
  • Wall Deco: Decorated walls with vein-like formations (Terrain.WALL_DECO)
  • Chasms: Areas with dangerous chasms between rooms
  • Decorated Empty Tiles: Some empty spaces appear as “EMPTY_DECO” for visual interest
  • Blacksmith Quest: Blacksmith quest may spawn in one of the standard rooms

Visual Design

  • Color Theme: Primary color #534f3e, secondary color #b9d661
  • View Distance: Limited to 6 tiles
  • Tileset: TILES_CAVES with specific textures for walls, floors, and water
  • Water Texture: WATER_CAVES with cave-specific appearance
  • Grass & High Grass: Randomly generated patches (35% chance, or 55% if grass feeling is active)
  • Water Patches: Randomly generated (45% chance, or 60% if water feeling is active)

Special Characteristics

  • Sparse Population: Fewer enemies but potentially stronger ones
  • Resource Scarcity: Less treasure than other areas
  • Navigation Challenges: More complex cave layouts
  • Boss Level: Level 15 features the DM-300 boss encounter (CavesBossLevel)
  • Level Generation: Uses RegularLevel generation with specific cave-themed decorations
  • Entrance Sign: Special sign placed at the entrance location

Strategy

  • Prepare for stronger but fewer enemies
  • Navigate carefully due to cave layout complexity
  • Look for valuable mining artifacts from the dwarven past
  • Prepare for the DM-300 boss on level 15
  • Manage resources as this is a transition area to deeper levels
  • Be aware of chasms that can separate rooms

Technical Details

Connections

  • Previous: Connects to the Prison area
  • Next Area: Leads to the City (Dwarven Metropolis) area at level 15
  • Special Paths: May connect to other sub-areas in some game variants
en/rpd/caves.txt · Last modified: by 127.0.0.1