en:rpd:challenges
Table of Contents
Challenges
Challenges in Remixed Dungeon are special modifiers that players can choose to enable before beginning a new game, increasing the difficulty and providing a greater challenge.
Available Challenges
NO_FOOD (On diet)
- Effect: No food items appear in the dungeon
- Impact: You must rely on other sources of sustenance
- String Resource: Challenges_Names_0
- Implementation: Challenges.NO_FOOD
NO_ARMOR (Faith is my armor)
- Effect: No armor items appear in the dungeon
- Impact: You must rely on other defensive means
- String Resource: Challenges_Names_1
- Implementation: Challenges.NO_ARMOR
NO_HEALING (Pharmacophobia)
- Effect: Healing potions do not appear in the dungeon
- Impact: You must find other ways to heal
- String Resource: Challenges_Names_2
- Implementation: Challenges.NO_HEALING
NO_HERBALISM (Barren land)
- Effect: Seeds and dew-related items do not appear in the dungeon
- Impact: Herbal healing and plant-related mechanics are unavailable
- String Resource: Challenges_Names_3
- Implementation: Challenges.NO_HERBALISM
SWARM_INTELLIGENCE (Swarm intelligence)
- Effect: All creatures in the dungeon become aware of events happening to each other
- Impact: Mobs will react to other mobs being attacked
- String Resource: Challenges_Names_4
- Implementation: Challenges.SWARM_INTELLIGENCE
DARKNESS (Into darkness)
- Effect: View distance is reduced to 1, creating persistent darkness
- Impact: Navigating the dungeon becomes much more difficult
- String Resource: Challenges_Names_5
- Implementation: Challenges.DARKNESS
NO_SCROLLS (Forbidden Runes)
- Effect: Scrolls and stylus items do not appear in the dungeon
- Impact: Spell-related items and upgrades are unavailable
- String Resource: Challenges_Names_6
- Implementation: Challenges.NO_SCROLLS
NO_WEAPON (Pacifism)
- Effect: Weapons, wands, throwable items, bullets, and ranged weapons do not appear
- Impact: You must rely on other means of combat
- String Resource: Challenges_Names_7
- Implementation: Challenges.NO_WEAPON
NO_TOWN (No town)
- Effect: The initial town level is removed from the game
- Impact: You start directly on the sewers level with reduced starting equipment
- Strategy: Be more cautious early game as you won't have access to the shop, wandmaker's services, or other town benefits
- Forbidden Spell: Town Portal spell is forbidden when this challenge is active
- String Resource: Challenges_Names_8
- Implementation: Challenges.NO_TOWN
NO_MAP (Amnesia)
- Effect: Map memory is disabled, making it harder to navigate
- Impact: You can't remember areas outside of direct sight
- String Resource: Challenges_Names_9
- Implementation: Challenges.NO_MAP
Strategy
- Challenges are typically only recommended for experienced players
- They often provide additional rewards or achievements
- Consider your playstyle and experience before selecting challenges
Content Verification
- Information source: Java Class Challenges.java
- Implementation details: Challenges.java
- String resources: Challenges_Names and Challenges_Descriptions
- Additional implementation: isChallenged method in Dungeon.java
See Also
en/rpd/challenges.txt · Last modified: by 127.0.0.1
