en:rpd:cooldown
Table of Contents
Cooldown
Cooldown is a timing mechanism in Remixed Dungeon that governs how frequently certain abilities, items, or effects can be used or reoccur.
Description
Cooldown refers to the waiting period that must pass before a specific ability, item, or effect can be used again. This prevents overuse of powerful abilities and adds strategic timing to gameplay.
Types of Cooldowns
- Item Cooldowns - Time before certain items can be used again
- Ability Cooldowns - Time before special abilities can be activated
- Buff Cooldowns - Time intervals for buff effect updates
- Hero Ability Cooldowns - Class-specific ability timing restrictions
Mechanics
- Turn-Based: Cooldowns typically count down with each turn
- Duration: Varies depending on the specific ability or item
- Stacking: Multiple cooldowns can occur simultaneously
- Reduction: Some items or effects may reduce cooldown duration
- Reset: Cooldowns may reset under certain conditions
Items with Cooldowns
- Several artifacts have cooldown periods
- Some special weapons may have cooldowns
- Potions with lasting effects may have cooldowns before reuse
- Scroll-like items with rechargeable properties
Strategy
- Plan actions around cooldown periods
- Avoid using high-cooldown abilities inappropriately
- Consider cooldown reduction items for frequently used abilities
- Time important abilities to make the most of cooldown periods
- Be aware of simultaneous cooldowns that might conflict
Class and Subclass Abilities
- Some subclass abilities have cooldowns between uses
- Certain hero classes have abilities with cooldown periods
- Cooldowns balance powerful class-specific abilities
Special Considerations
- Cooldowns affect tactical decision-making in combat
- Some items or conditions can reduce cooldown periods
- Cooldown mechanics may interact with speed or time effects
- Understanding cooldowns is key to efficient resource management
Code References
- Cooldown base implementation: Buff.java
- Item cooldown systems: Item.java
- Actor timing: Actor.java
- String resources: Cooldown-related strings
See Also
en/rpd/cooldown.txt · Last modified: by 127.0.0.1
