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en:rpd:debuffs

Debuffs

Debuffs are negative status effects that impair characters in Remixed Dungeon.

Description

Debuffs are temporary harmful status effects that hinder a character's abilities for a limited duration. They can reduce combat effectiveness, limit movement, or cause damage over time.

Common Debuffs

  • Burning - Causes ongoing fire damage
  • Poison - Causes ongoing damage over time
  • Weakness - Reduces strength and damage
  • Paralysis - Prevents all actions
  • Blindness - Reduces vision radius
  • Charm - Makes enemies friendly temporarily
  • Terror - Forces character to flee
  • Amok - Makes character attack everything
  • Corruption - Gradually turns the character into an enemy
  • Bleeding - Causes damage over time that increases
  • Stun - Briefly disables action
  • Fear - Causes fleeing behavior
  • Drowsy - Makes target fall asleep

Debuff Mechanics

  • Duration: Most debuffs last for a specific number of turns
  • Stacking: Some debuffs can stack or refresh duration
  • Application: Debuffs can be applied by enemies, traps, or environmental hazards
  • Removal: Some items and abilities can remove negative status effects

Common Sources

  • Enemies: Many mobs can apply debuffs through attacks
  • Traps: Various traps apply debuffs when triggered
  • Potions: Some potions apply harmful effects when thrown
  • Wands: Certain wands can apply debuffs to enemies
  • Environmental Effects: Hazards like gas and fire cause debuffs

Code References

See Also

en/rpd/debuffs.txt · Last modified: by 127.0.0.1