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en:rpd:deep_snail_mob

Deep Snail

Deep Snail Sprite

Description

The Deep Snail is a rare variant of the regular Snail that appears in certain dungeon levels. It's a slow-moving creature with defensive capabilities.

Stats

  • HP: 10
  • HT: 10
  • Defense Skill: 3
  • Attack Skill: 8
  • Damage: 1-4
  • DR (Damage Reduction): 1
  • Speed: 1.0x (normal speed)
  • Attack Delay: 1.0
  • EXP for Kill: 2
  • Max Level: 4
  • View Distance: 3

Special Abilities

  • Ooze Attack: Has a 20% chance to apply Ooze to enemies when adjacent during defense
  • Slow: Moves at normal speed

Behavior

  • Generally passive but will defend itself when attacked
  • Tends to stay in place rather than actively seeking the player
  • Can be tamed and become a pet (canBePet: true in configuration)

Spawning

  • Level 2 Sewers: Appears with a weight of 0.03 (rare)
  • Level 4 Sewers: Appears with a weight of 0.1 (uncommon) and 0.01 for thieves
  • Part of the sewers' ecosystem with Snails, Rats, Gnolls, Crabs, and Thieves

Drops

  • Generally has a 0% loot chance (lootChance: 0 in configuration)
  • Does not drop items normally

Java Class

  • Java Class: Generated from JSON configuration: DeepSnail.json
  • Base Class: Mob.java
  • MobFactory.java - Where DeepSnail is registered

Lua Script

Configuration Files

String Resources

  • DeepSnail strings - Complete string resource entries
  • DeepSnail_Name - “deep snail” (R.string.DeepSnail_Name)
  • DeepSnail_Desc - “This type of mollusk can often be seen near water sources and is much faster than your ordinary snail. Beware of the bites however, they can have an unpleasant effect on your skin.” (R.string.DeepSnail_Desc)
  • DeepSnail_Gender - “masculine” (R.string.DeepSnail_Gender)

Spawn Configuration

  • Snail - The regular version of this creature
  • Sewers - Where Deep Snails are commonly found
  • Pet System - Can be tamed and become a pet through certain items
en/rpd/deep_snail_mob.txt · Last modified: by 127.0.0.1