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en:rpd:dungeon

Dungeon

The dungeon is the main environment where the game takes place in Remixed Dungeon.

Description

The dungeon is a procedurally generated underground complex where the hero's adventure takes place. It consists of multiple levels with increasing difficulty, filled with monsters, treasures, and hazards.

Dungeon Structure

  • Levels - The different floors of the dungeon
  • Stairs - Connecting passages between levels
  • Areas - Different themed sections within levels
  • Rooms - Distinct sections within dungeon levels

Dungeon Elements

  • Mobs - Enemies and creatures that populate the dungeon
  • Items - Objects that can be found and collected
  • Traps - Hidden hazards throughout the dungeon
  • Level Objects - Interactive and decorative features
  • Shops - Areas where items can be bought and sold

Dungeon Goals

  • Amulet of Yendor: The primary objective is to reach the bottom and claim the legendary Amulet
  • Survival: Avoiding death while navigating through increasingly dangerous levels
  • Exploration: Discovering all secrets and areas within each level
  • Progression: Growing stronger to face greater challenges

Dungeon Mechanics

  • Procedural Generation: Each game features a unique dungeon layout
  • Increasing Difficulty: Each level is more challenging than the previous
  • Limited Resources: Items left behind cannot be recovered once descended
  • Permadeath: Death ends the current game permanently

Code References

See Also

en/rpd/dungeon.txt · Last modified: by 127.0.0.1