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en:rpd:earth_elemental_mob

Earth Elemental Mob

Earth Elemental

Description

Earth elementals are earth masses driven by concentrated nature forces. They appear in grassy areas and have various immunities.

Stats

  • HP: depth * 10 + 1
  • Attack Skill: (depth / 2 + 1) / 2 + 1
  • Defense Skill: depth / 2 + 1
  • Damage: hp/5 to hp/5
  • Damage Resistance: expForKill (depth + 1)
  • EXP for Kill: depth + 1
  • Max Level: depth + 2
  • Speed: Normal, but cut in half on liquid terrain

Special Abilities

  • Attack: When attacking, has a 50% chance to cause regrowth on suitable terrain at the target's location
  • Regrowth: Affects a 15-cell area with strength max(expForKill,10)

Resistances and Immunities

  • Immune to Roots
  • Immune to Paralysis
  • Immune to Stun
  • Immune to Toxic Gas
  • Immune to Burning
  • Immune to Bleeding

Drops

  • Earthroot Seed (10% chance)

Spawn Information

  • Spawns in grassy areas according to Feelings section in Bestiary.json
  • Spawn rate: 1 in GRASS areas

Strategy

  • Earth elementals can create regrowth zones which may spawn plants or healing effects
  • They move more slowly in liquid terrain
  • Their high damage resistance makes them challenging to defeat
  • Be cautious of the regrowth effect which might create additional challenges or benefits

Source Code References

String Resources

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en/rpd/earth_elemental_mob.txt · Last modified: by 127.0.0.1