en:rpd:elf_class
Table of Contents
Elf Class
Description
The Elf is a hero class in Remixed Dungeon with natural magic affinity and unique abilities. The Elf has enhanced natural speed and immunity to root effects.
Starting Equipment
- Elven Bow +1
- Cloth armor
Class Stats
- Strength: 9 (Lower than other classes)
- Health Points: 15 (Lower than most classes)
- Natural Speed: 1.5× (Faster than other classes)
- Immunity: Immune to root effects (no movement speed penalty)
Magic Affinity
- Primary Affinity: Elf - Specialized in nature and elven magic
- Starting Spell: Magic Arrow Spell
Special Abilities
- Natural Haste: Moves 50% faster than other classes
- Immunity to Roots: Not slowed by rooted status effects
- Elven Weapons: Better performance with elven-made weapons
Strategy
- Take advantage of the speed bonus for hit-and-run tactics
- Use ranged attacks effectively with the starting bow
- The immunity to roots is useful against nature-based enemies
- Lower strength means heavier armor/weapon upgrades needed later
Unlock Requirements
The Elf class can be unlocked by:
- Defeating the 4th boss (King) OR
- Making a donation of 2+ to the developers
Content Verification
- Information source: Java class HeroClass.java
- Stats verification: Extracted from initHeroes.json configuration
- Special abilities: Based on implementation in HeroClass.java and related mechanics
- Last updated: December 2025, source: Remixed Dungeon 1.9.3
Source Code
- Java: HeroClass.java
- Configuration: initHeroes.json
- Unlock Logic: StartScene.java
- Special Mechanics: hasteLevel method for natural speed and dewBonus method for extra dew bonus
See Also
en/rpd/elf_class.txt · Last modified: by 127.0.0.1

