en:rpd:fear
Fear
Fear is a general game mechanic in Remixed Pixel Dungeon that causes characters to become frightened, typically resulting in fleeing behavior and impaired functionality.
Effects
- Terror Status: Most commonly manifests as the Terror status effect
- Fleeing Behavior: Affected characters prioritize escaping over other actions
- Combat Impairment: Reduced effectiveness in combat situations
- Movement Priority: Moving away from sources of fear
Causes
Fear can be induced by:
- Scroll of Terror (creates terror status)
- Special abilities of certain mobs
- Environmental effects or cursed items
- Boss monsters with fear-inducing abilities
Counters
- Fear Resistance reduces susceptibility to fear effects
- Terror-specific cures also counter fear effects
- Some equipment provides fear immunity
- Bravery-related buffs may provide protection
Source Code
- Fear mechanics implemented through: Terror.java
- String Resources (English): Terror strings (line 592)
- String Resources (Russian): Terror strings (line 597)
See Also
en/rpd/fear.txt · Last modified: by 127.0.0.1
