en:rpd:food
Table of Contents
Food
Food is consumable items that satisfy the hero's hunger in Remixed Dungeon.
Description
Food items restore the hero's hunger status, which is essential for maintaining health and performance. Without adequate nutrition, the hero will become hungry, weak, and eventually start losing health.
Food Types
- Standard Rations - Basic food with modest benefits
- Specialty Food - Enhanced nutrition with additional benefits
- Quest Food - Special food items related to specific quests
- Spoiled Food - Food that has gone bad and may be harmful
Common Mechanics
- Hunger Restoration: Food restores the hunger bar which prevents health drain
- Nutrition Value: Different foods provide different amounts of nutrition
- Spoilage: Some food items can become rotten over time
- Special Effects: Certain food items provide temporary beneficial effects
Food Items
- Rations - Basic food supplies
- Pasty - High-quality food with better nutrition
- Mystery Meat - Meat from various dungeon creatures
- Frozen Carpaccio - Raw meat that doesn't spoil
- Overpriced Ration - Expensive food from shops
- Blandfruit - Can be cooked with other ingredients
Code References
- Food Base Class: Food.java - Base implementation
- Hunger System: Hunger.java - How hunger mechanics work
- Item System: Item.java - General item mechanics
- Sprite System: ItemSpriteSheet.java - Food sprites
- String Resources: strings_all.xml - All food names and descriptions
Food-Related Buffs
See Also
en/rpd/food.txt · Last modified: by 127.0.0.1
