en:rpd:fury_buff
Table of Contents
Fury
Fury is a status effect in Remixed Dungeon that significantly increases damage output but prevents natural healing.
Description
When a character with the Berserker subclass drops below 40% of their maximum health (while still having some HP), they automatically enter a state of fury. This buff doubles their attack damage and gives their eyes a bloody red appearance.
Mechanics
- Damage Bonus: Attack damage is doubled (multiplied by 2) via attackProc() method
- Healing Prevention: Natural healing from Dewdrops, Resting, and Regeneration is prevented
- Visual Indicator: The character's eyes become blood red (CharSprite.NEGATIVE status)
- Trigger: Automatically applied when health drops below 40% maximum (LEVEL = 0.4f) while still having HP
- Deactivation: Wears off when health rises above 40% maximum (checked in act() method)
- Duration: Continuous buff that checks target HP every 10 ticks (TICK * 10)
- Buff Icon: Uses BuffIndicator.FURY icon
Code References
String Resources
- Brute_Enraged: Message shown when brute/enemy becomes enraged
- Brute_StaEnraged: Status text shown on sprite (“ENRAGED”)
- Reference: strings_all.xml
Affected By
- Berserker - The Warrior subclass that automatically gains this effect when health is low
Counters
- Healing items like Potions of Healing still work while under the effect
- Health restoration through other means (like certain items or abilities) will cause the buff to expire
Strategy
- Leverage the damage bonus by engaging enemies when in fury state
- Be cautious of the healing prevention - plan ahead if you need to retreat
- Try to maintain lower health (but not too low) to stay in fury state for extended combat
- Use healing potions when the fury state ends to restore health safely
Source Code Reference
See Also
- Berserker - Subclass that benefits from this buff
- Status Effects - Other status effects in the game
- Buffs - List of all buffs
en/rpd/fury_buff.txt · Last modified: by 127.0.0.1

