en:rpd:high_grass
Table of Contents
High Grass
High Grass is a terrain feature found throughout the dungeon that provides special properties and interactions. It has the following characteristics:
Properties
- Movement: Passable terrain that characters can move through normally
- Line of Sight: Blocks line of sight (LOS_BLOCKING flag)
- Flammable: Can be burned by fire-based effects
- Trampling: When trampled, converts to regular grass terrain
- Visibility: Does not typically block line of sight for the player
Contents
- Drops: Trampling may yield dewdrops (chance increases with Herbalism ring level)
- Seeds: Trampling may yield random seeds (chance increases with Herbalism ring level)
- Hidden Items: Some items may be hidden until the grass is trampled
- Traps: Some traps may be concealed in high grass until triggered
Interaction
- Moving over high grass tramples it, converting it to regular grass
- Trampling generates leaf particles (4 particles normally, 2 for Scout, 8 for Warden)
- Some hero subclasses have special interactions when trampling high grass:
- Scout: Gains 5 turns of invisibility when trampling high grass
- Warden: Gains barkskin (HP/3) for a short duration when trampling high grass
- Ring of Herbalism increases chances of dewdrop and seed drops when trampling
Mechanics
- Terrain ID: 15 (Terrain.HIGH_GRASS constant)
- Flags: PASSABLE | LOS_BLOCKING | FLAMMABLE
- Trample Effect: Converts to regular grass (Terrain.GRASS)
- Drops: Random dewdrops and seeds based on Herbalism buff level
Strategy
- Use high grass strategically for concealment during combat
- Consider subclass abilities when planning movement through high grass areas
- Trample carefully if you want to preserve the concealment benefit
- Be aware that some enemies may be hidden in high grass until you step on it
Related Pages
- Grass - Regular grass terrain (what high grass becomes when trampled)
- Scout - Hero subclass with special interaction with high grass
- Warden - Hero subclass with special interaction with high grass
- Ring of Herbalism - Item that affects drops from high grass
- Terrain - Other terrain features in the dungeon
- Seeds - Items that may be found when trampling high grass
- Dewdrop - Items that may be found when trampling high grass
Source Code
- Terrain.java - Terrain constants definition
- TerrainFlags.java - Terrain properties
- HighGrass.java - Trampling mechanics
en/rpd/high_grass.txt · Last modified: by 127.0.0.1

