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en:rpd:ice_guardian_mob

Ice Guardian

Ice Guardian

Ice Guardians are magical constructs made of magical ice, created by the ancient kobolds to protect their icy caves. Unlike the Ice Guardian Core boss, these are regular mobs that appear in the Ice Caves level.

Stats

  • HP: 70
  • EXP for Kill: 5
  • Defense Skill: 30
  • Attack Skill: 31
  • Damage: 10-15
  • DR (Damage Resistance): 14
  • Speed: 0.7

Abilities

  • Immunities: Immune to Paralysis, Toxic Gas, Terror, Death enchantment, Amok, Blindness, and Sleep
  • Loot: Drops Frozen Carpaccio with 20% chance

Special Mechanics

  • When an Ice Guardian dies, it attempts to damage the Ice Guardian Core (if present) for 150 damage
  • If the Ice Guardian Core survives the damage, it has a chance to resurrect the Ice Guardian twice

Habitat

Ice Guardians can be found in the Ice Caves levels, usually protecting the Ice Guardian Core.

Strategy

  • Bring strong fire-based attacks for increased effectiveness
  • Prepare for strong freezing effects
  • High-level equipment recommended for engagement
  • Fire-enchanted weapons are especially effective
  • Consider crowd control to separate from other enemies

Content Verification

  • Information source: Java Class com.nyrds.pixeldungeon.mobs.icecaves.IceGuardian
  • Stats verified directly from IceGuardian.java class properties
  • Effect descriptions based on code analysis of die() method
  • Last updated: Based on current git repository state

Code Reference

en/rpd/ice_guardian_mob.txt · Last modified: by 127.0.0.1