en:rpd:innkeeper_npc
Table of Contents
Innkeeper NPC
The Innkeeper NPC is a friendly NPC found in the town area of Remixed Dungeon. The Innkeeper operates as a special kind of shopkeeper who trades in food items and has unique characteristics that distinguish them from regular shopkeepers.
Description
The Innkeeper NPC is a neutral, immobile NPC that operates from the inn in town. Rather than selling general goods, the Innkeeper specializes in food items and provides services specifically related to food and sustenance for adventurers preparing for their dungeon journey.
Stats
- HP: 5
- Attack Skill: 8
- Defense Skill: 3
- Speed: 0 (immobile)
- Attack Delay: 1
- Status: Immortal (cannot be killed)
- Faction: Neutral
Behavior
- Immobile: The Innkeeper NPC does not move from their designated location in the inn
- Passive AI: Does not initiate combat or movement
- Friendly: Does not attack the player
- Immortal: Cannot be killed by any means
Services
- Trade Window: Interacting with the Innkeeper NPC opens a trade window
- Special Pricing: Items are sold at 10x normal price
- Buy Mode: Accepts items under “Carcass” mode
- Sell Mode: Items are available for purchase under “For Buy” mode
Inventory
The Innkeeper NPC begins with a stock of various food items:
- 10x Fried Fish
- 10x Chargrilled Meat
- 10x Frozen Carpaccio
Strategy
- The Innkeeper NPC provides an opportunity to stock up on food before entering the dungeon
- Food items purchased from the Innkeeper NPC will have a higher cost (10x) than normal shops
- Since the Innkeeper NPC is immortal, they can always be returned to for additional purchases
- The Innkeeper NPC's food stock is replenished when interacting with them
Code References
- JSON Configuration: InnKeeperNPC.json
- Lua Script: Innkeeper.lua
- Sprite Configuration: InnKeeperNPC.json (sprite)
- Entity Kind: “InnKeeperNPC” (defined in JSON and levels)
- String Resources:
See Also
en/rpd/innkeeper_npc.txt · Last modified: by 127.0.0.1

