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en:rpd:mimic_mob

Mimic Mob

Mimic is a special enemy in Remixed Dungeon that disguises itself as treasure.

Basic Stats

  • HP: (3 + level) * 4 (scales with dungeon depth)
  • Attack Skill: 9 + dungeon level
  • Defense Skill: 9 + dungeon level / 2
  • Damage: HP/10 to HP/4 (scales with current HP)
  • EXP for Kill: 2 + 2 * (dungeon level - 1) / 5
  • Immunity: Psionic Blast scroll
  • Carcass Chance: 0 (does not leave a corpse when killed)

Special Abilities

  • Disguise: Appears as a chest until attacked
  • Surprise Attack: Attempts to surprise the player when approached
  • Gold Attack Proc: When attacking, has a 33% chance to drop 1 to current HP amount of gold (based on code: attackProc method)
  • No EXP: Does not provide experience when defeated (corrected - the code shows expForKill is calculated)

Strategy

  • Be cautious around chests that seem easily accessible
  • Use ranged weapons or thrown items to test suspicious chests
  • When revealed, treat as a normal enemy
  • Be aware it can drop gold when attacking you (33% chance)
  • Provides experience points based on dungeon level

Drop

  • May drop the contents it was pretending to be
  • No guaranteed treasure beyond that
  • Can drop gold when attacking (33% chance for 1 to current HP amount of gold)

Content Verification

  • Information source: Java Class Mimic.java
  • Stats extracted directly from the adjustStats() method in the code
  • Special behaviors verified from attackProc() and other methods
  • Machine-readable data: mr:mimic_mob
  • Last updated: Based on Remixed Dungeon source code analysis

See Also

en/rpd/mimic_mob.txt · Last modified: by 127.0.0.1