en:rpd:mob
Table of Contents
Mob
Mobs (Mobiles) are mobile entities in the dungeon, including both enemies and neutral creatures. Most mobs are hostile and will attack the hero when approached or seen.
Common Mobs
Mob Stats
- Level - Determines relative power compared to hero
- HP - Health points before defeated
- Damage - Attack power against hero
- Defense - Reduces damage from hero attacks
- Speed - Determines how often the mob acts
AI Behavior
- Most mobs will pursue and attack the hero when aware
- Some mobs have special behaviors (fleeing, summoning allies, etc.)
- Mobs may have special abilities or resistances
Strategy
- Learn enemy resistances and weaknesses
- Use terrain to fight enemies in advantageous positions
- Identify strong enemies before engaging
- Some enemies are better avoided than fought
Code References
- Base Implementation: Mob.java
en/rpd/mob.txt · Last modified: by 127.0.0.1

