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en:rpd:necrotism

Necrotism

Necrotism

Necrotism is a harmful debuff that causes damage-over-time and spreads to nearby creatures.

Description

Necrotism is a powerful magical plague that deals damage to affected creatures and spreads to adjacent creatures. It is primarily applied through the Necromancer Armor's special ability.

Mechanics

  • Duration: Base duration of 3 turns (duration constant from code)
  • Spread: Affects creatures in adjacent 16 neighboring cells (Level.NEIGHBOURS16 from code)
  • Iteration: Each spread increases the damage potency
  • Targeting: Affects all non-player characters (mobs and NPCs)

Damage Calculation

  • Boss targets: 1 damage per 200 HP (minimum 1)
  • Non-boss targets: 1 damage per max(3, (21 - iteration)) HP
  • Final damage: (calculated damage * iteration), minimum 1

Spread Mechanism

  • Each turn, has a 50% chance to spread from an infected creature to each adjacent creature
  • Cannot spread to Heroes or NPCs
  • Each spread increases the iteration counter, making subsequent damage more potent

Effects

  • Damage Over Time: Causes increasing damage based on target's HP
  • Infectious Spread: May spread from creature to adjacent creatures
  • Visual Effect: Purple burst effect (0x6935a5) on affected creatures
  • Iteration Counter: Each spread increases damage for subsequent ticks

Application

  • Primary Source: Activated via Necromancer Armor special ability
  • Auto-termination: Ends when target dies or duration expires

Visuals

  • Shows as purple/black icon in buff bar
  • Purple particle burst on affected creature each turn

Content Verification

See Also

en/rpd/necrotism.txt · Last modified: by 127.0.0.1