en:rpd:paralysis_enchantment
Table of Contents
Paralysis Enchantment
Description
The Paralysis enchantment has a chance to stun enemies when they are hit by the weapon. Stunned enemies cannot act for a duration.
Mechanics
- Activation Chance: 13% at +0 level, increasing to 22% at +1, 30% at +2, etc.
- Effect: When triggered, applies the Stun status effect for 1 to (1.5 + level) turns
- Effectiveness: Particularly effective against dangerous enemies to temporarily disable them
- Visual: Has a yellow glowing effect on enchanted weapons
Stats
- Base Activation Chance: 13% (at +0 weapon level)
- Chance Scaling: Increases by approximately 9% per weapon level
- Stun Duration: 1 to (1.5 + enchantment level) turns
- Visual Glowing: Yellow (RGB: 0xCCAA44)
Source Code
- Java: Paralysis.java
- The effect is applied in the proc() method with probability and duration increasing with weapon level
- Note: Despite the name, it applies the Stun effect, not Paralysis
String Resources
No specific string resources for this enchantment, as it's identified by name in-game
See Also
- Stun Buff - Status effect caused by this enchantment
- Enchantments - List of all weapon enchantments
- Weapons - Equipment that can have enchantments
- Paralysis Buff - A different buff that also prevents action
en/rpd/paralysis_enchantment.txt · Last modified: by 127.0.0.1

