en:rpd:polearms
Table of Contents
Polearms
Polearms are a category of melee weapons characterized by their long reach, typically featuring a blade or head mounted on a long shaft.
List of Polearms
Properties
- Extended Reach: Can attack enemies from a distance (range 2)
- Two-Handed: Requires two hands to wield effectively
- Slower Speed: Generally slower attack speed than shorter weapons
- Higher Damage: Often deal more damage than shorter weapons
- Tactical Advantage: Excellent for controlling corridors and choke points
Strategy
- Use in narrow spaces to prevent enemies from surrounding you
- Effective for kiting enemies while staying out of their attack range
- Good for classes with high strength to benefit from higher damage
- Positioning is critical to maximize the reach advantage
Code References
- Base implementation: Polearm.java
- String resources: Polearm-related strings
See Also
- Melee Weapons - Other close combat weapons
- Melee Combat - General melee combat mechanics
- Weapons - All weapon types
en/rpd/polearms.txt · Last modified: by 127.0.0.1
