en:rpd:rpd_mission
Project Mission
The project mission includes a number of objectives:
- Testing the idea of commercial viability of a free (in the GPL sense) game.
- Creating an open and extensible platform for developing roguelikes and pixel-art RPGs.
- Fun for development participants and players.
- Spreading ideas about the importance and usefulness of free software.
- Spreading knowledge about software development.
- Creating the coolest game in the world
- World domination
Development Principles
Development follows a path of continuous evolution taking into account player feedback and statistical data.
We are making 'chess', not 'dragon poker' - variety of situations should be generated by the interaction of a small number of simple rules, not a tangle of complex ones.
Each release should bring (or remove) a logically connected set of features to the game.
Development is preceded by a discussion and planning stage where the intended features should be presented as a list of small, clearly defined tasks.
en/rpd/rpd_mission.txt · Last modified: by 127.0.0.1
