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en:rpd:rpd_mission

Project Mission

The project mission includes a number of objectives:

  • Testing the idea of commercial viability of a free (in the GPL sense) game.
  • Creating an open and extensible platform for developing roguelikes and pixel-art RPGs.
  • Fun for development participants and players.
  • Spreading ideas about the importance and usefulness of free software.
  • Spreading knowledge about software development.
  • Creating the coolest game in the world
  • World domination

Development Principles

Development follows a path of continuous evolution taking into account player feedback and statistical data.

We are making 'chess', not 'dragon poker' - variety of situations should be generated by the interaction of a small number of simple rules, not a tangle of complex ones.

Each release should bring (or remove) a logically connected set of features to the game.

Development is preceded by a discussion and planning stage where the intended features should be presented as a list of small, clearly defined tasks.

en/rpd/rpd_mission.txt · Last modified: by 127.0.0.1