en:rpd:sewer_level
Table of Contents
Sewer Level
Description
Sewer Level (Level 2) is the second level of the dungeon in Remixed Dungeon. It's the first underground level and the home of various sewer creatures including rats, giant crabs, and other nasties. It also contains the first boss, the Goo.
Features
- Water: The level contains many water tiles that can extinguish fire and affect certain mobs
- Doors: Locked doors that require keys to open
- Traps: Various traps including poison and other hazards
- Mobs: Rats, giant crabs, and other sewer creatures
- Boss: The Goo, the first boss of the game
Layout
- Consists of interconnected rooms with water features
- Contains various locked and hidden doors
- Features special level objects and traps
Items Found
- Various basic items and equipment
- Potions, scrolls, and other consumables
- The Skeleton Key dropped by the Goo boss
Challenges
- Navigation through maze-like layout
- Dealing with various traps
- Managing limited resources while exploring
- Defeating the Goo boss
Strategy
- Explore thoroughly to find keys for locked doors
- Be cautious of traps
- Conserve resources for the Goo fight
- Take advantage of water tiles against fire-vulnerable enemies
Code References
- SewerLevel.java - Main implementation
- Patch.java - Level patches for vegetation
- Level.java - Base level implementation
- Terrain.java - Terrain definitions for all levels
- StandardRoom.java - Room generation system
Configuration Files
- TestLevelSewers.json - Level-specific configuration
String Resources
- WndStory_Sewers: “The Dungeon lies right beneath the City, its upper levels actually constitute the City's sewer system. Being nominally a part of the City, these levels are not that dangerous. No one will call it a safe place, but at least you won't need to deal with much evil magic here.”
See Also
en/rpd/sewer_level.txt · Last modified: by 127.0.0.1

