User Tools

Site Tools


en:rpd:sheep_mob

Sheep Mob

Sheep

The Sheep is a temporary mob summoned by the Wand of Flock. It creates a temporary obstacle that blocks movement and remains in place for a limited duration.

Overview

  • Type: Mob
  • Nature: Temporary summoned creature
  • Behavior: Stationary, non-aggressive
  • Lifespan: (wand level + 3) turns plus random factor
  • Interaction: Makes “Baa!” sounds when touched

Mechanics

  • Blocking Movement: Sheep prevent all character movement through their tiles
  • Temporary: Disappears after (wand level + 3) turns plus a random factor of up to 2 turns
  • Non-attacking: Takes no actions and cannot attack
  • Invulnerable: Cannot be damaged by any means
  • Interaction: When touched, says “Baa!”, “Baa?”, “Baa.”, “Bee…”, “Ble…”, or similar sounds randomly

Summoning

  • Method: Created by Wand of Flock
  • Quantity: (wand level + 2) sheep are summoned if space allows
  • Placement: In adjacent passable cells around the target location
  • Limited Space: Will place as many sheep as space permits

Strategy

  • Blocking Passages: Effective for blocking chokepoints and narrow passages
  • Containment: Useful for containing enemies in specific areas
  • Temporary Barriers: Creates safe zones for resting or healing during combat
  • Tactical Advantage: Can be used to separate enemies or block escape routes

Code References

en/rpd/sheep_mob.txt · Last modified: by 127.0.0.1