en:rpd:shuriken
Table of Contents
Shuriken
Properties
- Usage: Thrown at enemies to deal damage
- Durability: Each shuriken is single-use when thrown
- Speed: Fast attack speed with DLY = 0.5f allowing multiple throws per turn
- Damage: Moderate damage (MIN: 2, MAX: 6) for a throwing weapon
- Range: Effective at medium range
- STR Required: 13 STR to use effectively
- Price: 15 gold per shuriken
- Behavior: Fast rotating projectile that moves in a straight line
Advantages
- High attack speed allows multiple attacks per turn
- Can hit enemies that are several tiles away
- Can be used when trapped or surrounded
- Good for chipping away at enemy health before melee combat
- High rate of fire (very fast throw speed)
Disadvantages
- Each shuriken is consumed after use
- Lower damage compared to melee weapons of similar level
- Requires ammunition
- Higher STR requirement (13 STR) compared to other throwing weapons like darts
Strategy
- Useful for softening up enemies before engaging in melee
- Good for hitting enemies that are just out of melee range
- Effective against groups of weaker enemies
- Can be used while under the effect of certain buffs
- High rate of fire allows applying debuffs more frequently (like when used with enchantments)
- Often found in groups of 5-15 when randomly generated
Source Code
Related Pages
- Ranged Weapons - Other throwing and ranged options
- Throwing Weapons - General category including shuriken
- Darts - Similar single-use throwing weapon
- Equipment - General equipment information
en/rpd/shuriken.txt · Last modified: by 127.0.0.1

