en:rpd:slow_buff
Table of Contents
Slow
Effect Overview
- Type: Debuff
- Duration: Variable, based on source and target level
- Effect: Reduces action speed significantly
- Removal: Natural expiration or Potion of Purity
Mechanics
- Speed Reduction: Affected characters act at reduced speed
- Duration Calculation: Duration varies based on the source of the effect
- Stacking: Does not stack with other speed-reducing effects
- Effectiveness: Makes affected characters move and attack more slowly
- Affected Actions: Movement, attacks, and other actions are slowed
Application
- Wands: Applied by Wand of Slowness
- Spells: Some spells may apply slow effects
- Enemies: Certain enemies can apply slow
- Traps: Some traps may have slow effects
Strategy
- As Enemy: Use to slow down fast enemies that are hard to hit
- Tactical Advantage: Provides time to plan actions against slowed targets
- Group Control: Slow groups of enemies to handle them more easily
- Defensive Use: Slow approaching enemies to buy time
- Combination: Works well with other control effects
- Self-Handling: If affected, try to move to safer locations or use instant effects
Counters
- Potion of Purity removes the effect instantly
- Wait for natural expiration
- Resistances may reduce duration
Code References
- Java Implementation: Slow.java
- Buff Base Class: Buff.java
- Duration Calculation: Slow.duration() method
- String Resources: String resources for Slow buff name/description
Related Buffs
en/rpd/slow_buff.txt · Last modified: by 127.0.0.1

