User Tools

Site Tools


en:rpd:status_effects

Status Effects

Status effects are temporary conditions that affect characters in Remixed Dungeon.

Description

Status effects are temporary conditions that alter a character's capabilities, appearance, or behavior. They can be beneficial, harmful, or neutral, and typically last for a limited number of turns.

Beneficial Effects

Harmful Effects

  • Burning - Causes ongoing fire damage
  • Poison - Causes ongoing damage over time
  • Weakness - Reduces strength and damage
  • Paralysis - Prevents all actions
  • Blindness - Reduces vision radius
  • Charmed - Makes enemies friendly temporarily
  • Terror - Forces character to flee
  • Amok - Makes character attack everything

Neutral Effects

  • Roots - Prevents movement but allows other actions
  • Slow - Reduces action speed
  • Haste - Increases action speed
  • Light - Increases vision radius

Common Mechanics

  • Duration: Most effects last for a specific number of turns
  • Stacking: Some effects can stack, others have their duration refreshed
  • Resistance: Characters may resist or be immune to certain effects
  • Removal: Some items and abilities can remove negative status effects

Code References

  • Buff System: Buff.java - Base implementation
  • Actor System: Char.java - How characters interact with buffs
  • Duration System: Buff duration code - How buff durations are calculated
  • String Resources: strings_all.xml - All status effect names and descriptions

See Also

en/rpd/status_effects.txt · Last modified: by 127.0.0.1