en:rpd:status_effects
Table of Contents
Status Effects
Status effects are temporary conditions that affect characters in Remixed Dungeon.
Description
Status effects are temporary conditions that alter a character's capabilities, appearance, or behavior. They can be beneficial, harmful, or neutral, and typically last for a limited number of turns.
Beneficial Effects
- Invisibility - Makes the character invisible to enemies
- Regeneration - Gradually restores health
- Heroism - Increases damage and health
- Levitation - Allows flying over terrain and traps
- Shadows - Provides stealth and protection
- Freerunning - Increases movement speed
Harmful Effects
- Burning - Causes ongoing fire damage
- Poison - Causes ongoing damage over time
- Weakness - Reduces strength and damage
- Paralysis - Prevents all actions
- Blindness - Reduces vision radius
- Charmed - Makes enemies friendly temporarily
- Terror - Forces character to flee
- Amok - Makes character attack everything
Neutral Effects
Common Mechanics
- Duration: Most effects last for a specific number of turns
- Stacking: Some effects can stack, others have their duration refreshed
- Resistance: Characters may resist or be immune to certain effects
- Removal: Some items and abilities can remove negative status effects
Code References
- Buff System: Buff.java - Base implementation
- Actor System: Char.java - How characters interact with buffs
- Duration System: Buff duration code - How buff durations are calculated
- String Resources: strings_all.xml - All status effect names and descriptions
See Also
en/rpd/status_effects.txt · Last modified: by 127.0.0.1
